Home ForumsPodcastComicBlogsLive ChatCompetitions
 

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/show_news.php on line 16

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/show_news.php on line 36

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23

Deprecated: Function eregi() is deprecated in /var/sites/e/eurofusion.net/public_html/admin/inc/shows.inc.php on line 23
 Nanostray
  Title:
Format:
Developer:
Publisher:
Region:
Players:
Rating:
  Nanostray
Nintendo DS (NDS)
Shin'en
THQ
PAL
1
3+

Nanostray is a game with a lot to prove. As the first scrolling shooter on the DS, it has a certain level of expectation. Unfortunately, what could be a decent game has been badly damaged by some dubious design choices that try a little hard to be innovative.

The first problem this title has is control. In the scrolling shooter genre, a lot of a games success relies on a level of precision that allows the player to excel throughout the level, and the game. Unfortunately, Nanostray disobeys this rule and ends up being quite frustrating. Chief amongst these design flaws is the use of the touch screen. In Nanostray the touch screen is used as a control panel by which you select from a series of readily available weapons, each with different abilities. While the weapons are quite fun to use and graphically impressive, the simple fact that you have to use the touch screen, and by which you have to take your eyes off the action and your fingers off the fire buttons means that any attempt to change to a more useful weapon on the fly is likely to result in instant death. This design choice alone really takes a lot away from Nanostray and left me frustrated and deeply annoyed almost every time I died as a result of it. Perhaps the most mind boggling aspect of this decision is that as a vertical shooter, the game would be perfect for the DS if they had left out the idiotic control idea and just made the playing field really tall instead. Call me pedantic if you will but the idea strikes me as more intelligent and obvious.

Control is also something that causes troubles. The simple fact is that your ship just isn’t very nimble, and it also feels a bit on the fat side too. When trying to dodge incoming fire or (more likely) annoying suicidal dive bombing enemies it always seems that you simply can’t dodge fast enough or there just isn’t room for your sluggish ship. A compromise seems to have been made by Shin'en here because unlike most shooters you do have a life bar in Nanostray. In many ways this is an act of mercy as it’s doubtful that anyone could really play this game without it. Even with this addition however, the rare instances of genre hallmark ‘bullet hell’ still feel awkward and most of all just downright unfair.

" ..a decent game has been badly damaged by some dubious design choices.."

Not to sound too negative, this game is at least very pretty. The DS seems well suited to doing elements of 3D in 2D games and Nanostray takes good advantage of this while throwing around some decent weapons effects like huge destructive beams of doom. The game runs at a nice pace too, with no hint of slow down, even with a few big ships, explosions, pick ups and laser beams going off at once.

The sound is not so good. Considering that the DS is capable in delivering aural delights like Mario Kart’s infectious melodies or the thundering gunfire of Advance Wars, Nanostray seems to be content with delivering ‘that laser sound’ and a few generic slightly futuristic midi tracks. It’s the kind of attitude that seems to infuse Nanostray. It simply is a scrolling shooter- one that fills a few genre tick boxes but unlike truly exceptional games from the likes of Treasure it lacks the focus and genuine force of an idea to really make it interesting like Ikaruga’s intriguing polarity mechanic or R-types modular weaponry.

Nanostray is not a terrible game. There are a lot of unfortunate ideas, like the touch screen and the cop out energy bar, but underneath all the mistakes there’s enough going on to keep you amused for a while. The problem is that it’s just frustrating, and a result, it’s probably only worth picking this up if you’re really into the scrolling shooter genre; or have a third hand for the touch screen. I imagine that was what Shin'en had in mind.


Buy Nanostray now at Play.com
Digg This
Back to top Print

Warning: Division by zero in /var/sites/e/eurofusion.net/public_html/admin/inc/functions.inc.php on line 259